![]() We opened up the game to see which cultures are missing art, and while East and West Africa already had unit models, we noticed a large area of southern Africa that was not already covered by unit packs. So what is the process for making art in one of our immersion packs? The first thing that happens is the brief, in this case asked us to prepare 16 unit models and 2 missionaries for sub-Saharan Africa, a hugely underrepresented area in terms of previous art DLCs. ![]() The pacing, balance of action and dialogue, clever puzzles and quests, and loving attention to detail have set the bar very high for role-playing games in general and Star Wars games in particular. We have so much interesting stuff planned for the future, but for now I’ll introduce to you some of the work we’ve already done for Origins. Feats Implant Level 1 - Implant Level 2 - Implant Level 3 Weapon Proficiency: Melee Weapons - Weapon Focus: Melee Weapons Critical Strike - Improved Critical. All in all, Star Wars: Knights of the Old Republic is a masterpiece of Star Wars gaming. In the last year the art team at our Barcelona studio has exploded, rapidly expanding to the 9 talented artists that we have today-including every discipline from 3D character artist to UI developer. I’m David Horler, the Art Lead at Tinto, and I’m very excited to show you what the art team has been cooking up in recent months. Europa Universalis IV - 2 November 2021 - The 'Art of Africa' TheoryWelcome to this week’s dev diary. ![]()
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